从老虎机到互联网:追求上瘾是唯一的出路吗?( 七 )
特别感谢Chao、肥肠、Yithann和双对文章内容及标题的修改建议 。
参考资料:
[1]AddictionsOldandNewNatashaDowSchull:https://www.youtube.com/watch?v=TazssD6L7wc
[2]CasinoDesignPsychology:PlannedtoSpend , aShortStudy:https://www.we-heart.com/2021/09/21/casino-design-psychology-planned-to-spend/
[3]HowdisruptivedesignmadeWynnResorts'casinoshighlyprofitable:https://www.zdnet.com/article/how-disruptive-design-made-wynn-resorts-casinos-highly-profitable/HowdisruptivedesignmadeWynnResorts'casinoshighlyprofitable
[4]WhatHappenedInVegas:https://www.humanetech.com/podcast/1-what-happened-in-vegas
[5]虚拟转轮技术(virtualreel):https://patents.google.com/patent/US4448419A/en
[6]WhatHappenedInVegas:https://www.humanetech.com/podcast/1-what-happened-in-vegas
[7]WhatHappenedInVegas:https://www.humanetech.com/podcast/1-what-happened-in-vegas
[8]SystemError.TheOptimizationMindsetMeetsCorporateGrowth.:https://books.google.com.sg/books?id=BSwvEAAAQBAJ&pg=PT51&lpg=PT51
[9]Attention , NotImmersion:MakingYourGamesBetterwithPsychologyandPlaytesting , theUnchartedWay:https://www.gdcvault.com/play/1015745/Attention-Not-Immersion-Making-Your
[10]DeceptiveDesign:https://www.deceptive.design/
[11]DarkPatternsintheDesignofGames:https://my.eng.utah.edu/~zagal/Papers/Zagal_et_al_DarkPatterns.pdf
[12]Don'tCallThemWhales:F2PSpendersandVirtualValue]:https://www.gdcvault.com/play/1021941/Don-t-Call-Them-Whales
[13]EthicsintheVideoGameIndustry:https://celiahodent.com/ethics-in-the-videogame-industry/
[14]MonetizationDesignTheDarkSideofGacha:https://www.gdcvault.com/play/1026346/Monetization-Design-The-Dark-Side
[15]神策数据:游戏全生命周期分析与智能运营平台:https://www.sensorsdata.cn/solutions/game.html
[16]WhentheCat’sAway:Techlash , LootBoxes , andRegulating“DarkPatterns”intheVideoGameIndustry’sMonetizationStrategies:https://lawreview.colorado.edu/printed/when-the-cats-away-techlash-loot-boxes-and-regulating-dark-patterns-in-the-video-game-industrys-monetization-strategies/
[17]VideoGamesandHumanCondition:http://www.bilibili.com/video/BV11W411p7r1
[18]DarkPatternsintheDesignofGames:https://my.eng.utah.edu/~zagal/Papers/Zagal_et_al_DarkPatterns.pdf
[19]'Ourmindscanbehijacked':thetechinsiderswhofearasmartphonedystopia:https://www.theguardian.com/technology/2017/oct/05/smartphone-addiction-silicon-valley-dystopia
[20]“互动是一件乐器”——陈星汉谈游戏创作]:https://www.latepost.com/news/dj_detail?id=104
[21]MICROSOFT’SPHILSPENCERONLAUNCHINGTHENEWXBOXANDTHEFUTUREOFGAMES:https://www.theverge.com/21611412/microsoft-phil-spencer-interview-xbox-series-x-launch-decoder-podcast
[22]建筑师 , 与上帝同职:https://www.bilibili.com/video/BV1mx411D7PG
[23]《造房子》重返自然的道路:https://book.douban.com/subject/26848051/
[24]叙事游戏《暴雨》:给玩家带来过山车一样的情感体验以及游戏如何成为大众媒介:https://fengyu.substack.com/i/39178080/-
[25]VideoGamesandHumanCondition:https://www.bilibili.com/video/BV11W411p7r1
[26]Themediumisthemessage:https://www.bilibili.com/video/BV1yW411K7yD
[27]TheAccelerationofAddictiveness:http://www.paulgraham.com/addiction.html
[28]优化与失速:https://pt.plus/optimization-and-slowdown/#
本文来自微信公众号:TheGreatFilter(ID:TheGreatFilter) , 作者:Fengyu , 监制:T.G.F.team
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